Topic · Fandom · Affinity Spaces · Participatory Culture

Fandom and Language Learning

Research on how fan communities, affinity spaces, fanfiction, memes, fan translation, participatory culture and digital literacies create opportunities for language learning.

Overview

Fandom is one of the most productive spaces for understanding how language learning can emerge from participation, affinity, creativity and social interaction.

Fan communities bring together people who read, write, translate, subtitle, dub, remix, comment, meme, theorize, debate and create around shared cultural interests. These practices often involve multilingual interaction, genre knowledge, audience awareness, multimodal composition and sustained engagement with texts, media and other participants.

My research examines fandom as a site of informal digital language learning and digital literacy development. Rather than treating fan practices as marginal or merely recreational, I study how they support language exposure, participation, identity work, metalinguistic reflection and creative meaning-making across languages and platforms.

This work connects fanfiction, fansubbing, fandubbing, fan translation of games, scanlation, memes, gaming communities, online comments and social media practices with broader questions in language education. It also explores how fan-based practices can inspire pedagogical designs for future language teachers.

Research themes

This topic connects fandom studies, digital literacies, informal language learning and language teacher education.

Affinity spaces

Interest-driven participation

How fans participate in communities organized around shared passions, cultural texts and collaborative forms of knowledge-making.

Informal learning

Language learning beyond school

How fandom supports vocabulary development, genre awareness, pragmatic learning, multilingual interaction and self-directed language practice.

Digital literacies

Reading, writing and remixing

How fan practices involve complex literacy work, including reading, writing, multimodal composition, commenting, remixing and collaborative production.

Fanfiction

Narrative and identity

How fanfiction and fan writing can foster extended writing, audience awareness, creativity, feedback and identity exploration.

Memes

Humour and multimodality

How memes function as multimodal texts for identity work, humour, stance-taking and reflection in language teacher education.

Pedagogy

Fan-based language education

How fan practices can inspire classroom activities, teacher education, writing tasks, translation tasks and critical digital literacy work.

Related publications

Selected publications connected to fandom, fan communities, fan translation, memes, games and informal digital language learning.

2019 · Journal article

Fan translation of games, anime, and fanfiction

Boris Vázquez-Calvo, Leticia-Tian Zhang, Mariona Pascual & Daniel Cassany · Language Learning & Technology, 23(1), 49-71

DOI: 10125/44672

2026 · Book chapter

“We are cookin’, love” or “We’re a crooked love?”: Swifties’ Language Learning Experiences on Reddit

Boris Vázquez-Calvo & Esther Aguilera-Pérez · Research on Language Learning and Teaching in Digital Spaces, 124-145

DOI: 10.4324/9781003648765-9

Open materials and teaching

This research area has also led to open educational materials and classroom designs for language teacher education.

Open educational resource

Fan-Based Learning in Language Education

A microseries on fanfiction, fansubbing, cosplay, podcasts, vlogs, participatory culture and digital ethics for language education.

Teacher education

Fandom as pedagogy

My teaching uses fan practices to help future language teachers understand digital literacies, learner agency, multimodal composition, genre awareness and meaningful language use.